Design &
Engineering
Fluent in systems. Precise about the details.
I'm George Mavroidis. I design and build products end to end, happiest in the edge cases: the empty states, the error paths, and the frictions in between. Off hours, I build small tools and see how far they go.
I bringcraft & tasteto digital work
About — Selected work
Explorations
Shader & motion studies. Mobile-first experiments, always in progress.
MetalSwiftUI
Metaball Field
GLSLWebGL
Iridescent Mesh
Metal
Particle Bloom
ComputeMetal
Liquid Chrome
Shader
Aurora Noise
GLSLNoise
Contact
Get in touch
Available for work



